Lots of little updates this time out...
The Short Fiction
I have continued to take my short stories out to the market. One advantage of starting with the most prestigious and professional genre publications is that I know the bar is high, and my expectations are therefore low. So far, I've been getting rejections, which I am trying to frame as valuable experience in dealing with the realities of the short fiction markets. Currently, two stories are still out and I'm waiting on responses. If I get a sale, you'll hear about it. Believe me, everyone will hear about that.
The Novel
I have forward momentum on the novel again, at long long last. After letting the notes I got from my esteemed Alpha readers lie fallow for a while, I'm now going through the manuscript and making edits and revisions - if you follow me on Twitter, that's what the #RewriteMonth hashtag is all about. I'm also making notes for broader, bigger revisions that need a little more thought than "That line's out, that line stays in" - things like fine-tuning character arcs and bringing themes into focus. It's going quickly, and most of the big-picture stuff is going to be a matter of adding touches at a few, key pinch-points across the whole story. Oh, plus one scene that needs to be entirely rewritten, but that should be relatively straightforward.
My goal is to have the new draft done, and out to my Beta readers, before the end of the month. Yes, this month, October. I know it sounds optimistic, but like I said, I have forward momentum at last, and I don't intend to squander it this time.
The Next Novel
My timeline for the Novel (which I'm calling the Novel because I'm a between names for the darn thing) seems to be sufficiently realistic that I'm thinking about the next big writing project. It's one that's been waiting on the back burner for even longer, a collaboration with my dear friend, once and future partner in wordsmithery, the all-around awesome writer Nicole Winters. It's called Underground. This is going to be fun.
November is of course National Novel Writing Month, so I'm strongly considering taking another stab at NaNoWriMo this year with Underground. Now, I haven't had much success with NaNoWriMo in the past, but I seem to have gotten better at making time in my schedule to write and I've done my own, effective, not-part-of-NaNo Big Pushes on various projects since then. I think it's worth another try, especially since with Underground I'll have a detailed outline and won't be starting cold. Again, this is something that I'm sure you'll hear all about while it's happening.
The Comic
I've also been doing some scripting! In September, I started in on really writing Book 2 of Cold Iron Badge, and I took the loose outline from where I left off and turned it into something rather more detailed - with page breakdowns, for instance, so there won't be any pagination surprises this time out - and then started scripting.
I got about a third of the script written before #RewriteMonth started eating all my writing time and energy. Right now, the script is paused, and waiting for me to get back to it. That's looking like it might be a December project. I'd like to finish the script by the end of 2012.
The Other Comic
It's in the early stages, but Greg Beettam and I have been discussing plans for Xeno's Arrow - and we've got interesting ideas in the works. The question now isn't what we'll do, but when we'll do it
The Fitness
I haven't made a big deal about it, because I wanted to make sure that I was in a groove first, but I've been eating better and getting to the gym more regularly. How is it going? Slow and steady, but well.
Life, the Universe and Everything
There's lots more to talk about, but they're a little more substantive and deserve being discussed at length. I mentioned that I've been making more time to write, but not the whats and the hows. There have been some great developments at home. My children been amazing at transitioning into the new school year and all the changes it brought with it. The progess I've been making on the fronts I mentioned has put me into a positive frame of mind that I've carried through to all the rest of my life, and it feels good.
That's where I am, and how I am, in October 2012. How are you?
Showing posts with label Cold Iron Badge. Show all posts
Showing posts with label Cold Iron Badge. Show all posts
Thursday, October 11, 2012
Thursday, January 08, 2009
The Shape of Blogs to Come
Well, I haven't been doing much flying so far. It's been a hard week to get on top of -- I just can't seem to get my head in gear.
I've been tired, and out of sorts, and not writing much and not getting the gym and eating too much crappy food.
But you know: Meh. The week is almost over, and then it's on to a new one.
I've had one minor triumph: I field-tested my new notebook computer, which I have named Trogdor, after the internet's most burninating dragon.
I've been taking Trogdor to work with me, and yesterday I sat down in the cafeteria -- the busiest I've seen it for months, full of university students -- and tried it out.
And yeah, overall, things went well. I'm still adjusting to the idiosyncrasies of the keyboard, which is obviously more compressed than that of a regular desktop or even a laptop computer. But that's going to be relatively straightforward. The battery seems to hold up, and by the end of the hour I was making fewer typos than when I started.
With all the noise, I figured my best bet was to try writing something that didn't involve too much intricate plotting or having to hear idiosyncratic character voices in my head -- so, no finishing Chapter 3 of Cold Iron Badge or starting a new draft of the screenplay.
That will come, but I think I'm going to have to start taking my lunch later. Chuck Palahniuk is apparently a great advocate of writing in hospital emergency rooms, but I need to have a little more peace and quiet.
So I tried writing an Erstwhile post. Not this one; because I don't have wireless internet access, and didn't actually remember to buy a USB flash drive when I bought Trogdor, I currently have no way to get my writing from Trogdor to the desktop at home, which I can use to, you know, actually post here.
I'll remedy that goof-up before the weekend's out. Until then, I'm sort of writing a new post now and sort of trying to reconstruct what I wrote before while sort of also updating it because it's not something I'm doing live anymore, but something I did yesterday.
Regardless, what I was getting at yesterday, and what I'm getting to now, is this: In my bold announcement last week, of my bold return to bold blogging... I neglected to boldly, or even cravenly, address the question I raised in my post previous to that, about five months back.
Namely, what this blog is for now, if I'm kind of back from erstwhile.
And yesterday I came up with a couple of answers to that.
First of all, and let's be honest here, I really am only "kind of" back from erstwhile. Cold Iron Badge is going extremely well, and Patrick is getting better all the time. I'm active in the writers group and I'm excited about the feedback I've been getting there on my screenplays; I think the next drafts will really take them to a new level.
But there's a lot to be done, too. Getting more readers and recognition for Cold Iron Badge and Xeno's Arrow, and monetizing them as well. Getting an agent, so that my screenplays can go to market.
Essentially, I want to not just be a writer, nor even a professional writer, but a paid professional writer. I know that's mercenary, but you know, I'm comfortable with being mercenary. I'd like to be paid for my work.
And I think that will be an interesting, blog-worthy process, and one that I'd like to put out there (as long as I'm careful not to use the real names of people and organizations when things are "in development".)
But also, writing isn't the only part of my life where I need to de-erstwhile.
Over the past few months, I've started trying to get to the gym regularly again, and eat better. Or at least, eat with more restraint. I was doing pretty well up until the holidays and my weird post-holiday snacking binge this week -- well enough that I was starting to see the beginnings of results.
Frankly, this is a process where I could really use some support. Again, I'll be circumspect about details at the ickier end of the spectrum, but it'll help me a lot to know someone's in my corner.
And there's another area of my life where I can get back from being an erstwhile -- an opportunity to re-open a closed chapter. But I'll save that for next time -- it's worth a blog post of its own.
I've been tired, and out of sorts, and not writing much and not getting the gym and eating too much crappy food.
But you know: Meh. The week is almost over, and then it's on to a new one.
I've had one minor triumph: I field-tested my new notebook computer, which I have named Trogdor, after the internet's most burninating dragon.
I've been taking Trogdor to work with me, and yesterday I sat down in the cafeteria -- the busiest I've seen it for months, full of university students -- and tried it out.
And yeah, overall, things went well. I'm still adjusting to the idiosyncrasies of the keyboard, which is obviously more compressed than that of a regular desktop or even a laptop computer. But that's going to be relatively straightforward. The battery seems to hold up, and by the end of the hour I was making fewer typos than when I started.
With all the noise, I figured my best bet was to try writing something that didn't involve too much intricate plotting or having to hear idiosyncratic character voices in my head -- so, no finishing Chapter 3 of Cold Iron Badge or starting a new draft of the screenplay.
That will come, but I think I'm going to have to start taking my lunch later. Chuck Palahniuk is apparently a great advocate of writing in hospital emergency rooms, but I need to have a little more peace and quiet.
So I tried writing an Erstwhile post. Not this one; because I don't have wireless internet access, and didn't actually remember to buy a USB flash drive when I bought Trogdor, I currently have no way to get my writing from Trogdor to the desktop at home, which I can use to, you know, actually post here.
I'll remedy that goof-up before the weekend's out. Until then, I'm sort of writing a new post now and sort of trying to reconstruct what I wrote before while sort of also updating it because it's not something I'm doing live anymore, but something I did yesterday.
Regardless, what I was getting at yesterday, and what I'm getting to now, is this: In my bold announcement last week, of my bold return to bold blogging... I neglected to boldly, or even cravenly, address the question I raised in my post previous to that, about five months back.
Namely, what this blog is for now, if I'm kind of back from erstwhile.
And yesterday I came up with a couple of answers to that.
First of all, and let's be honest here, I really am only "kind of" back from erstwhile. Cold Iron Badge is going extremely well, and Patrick is getting better all the time. I'm active in the writers group and I'm excited about the feedback I've been getting there on my screenplays; I think the next drafts will really take them to a new level.
But there's a lot to be done, too. Getting more readers and recognition for Cold Iron Badge and Xeno's Arrow, and monetizing them as well. Getting an agent, so that my screenplays can go to market.
Essentially, I want to not just be a writer, nor even a professional writer, but a paid professional writer. I know that's mercenary, but you know, I'm comfortable with being mercenary. I'd like to be paid for my work.
And I think that will be an interesting, blog-worthy process, and one that I'd like to put out there (as long as I'm careful not to use the real names of people and organizations when things are "in development".)
But also, writing isn't the only part of my life where I need to de-erstwhile.
Over the past few months, I've started trying to get to the gym regularly again, and eat better. Or at least, eat with more restraint. I was doing pretty well up until the holidays and my weird post-holiday snacking binge this week -- well enough that I was starting to see the beginnings of results.
Frankly, this is a process where I could really use some support. Again, I'll be circumspect about details at the ickier end of the spectrum, but it'll help me a lot to know someone's in my corner.
And there's another area of my life where I can get back from being an erstwhile -- an opportunity to re-open a closed chapter. But I'll save that for next time -- it's worth a blog post of its own.
Thursday, January 01, 2009
New Year's Revolutions
Hello and happy New Year!
I've been away from here, but I have been blogging -- at the Cold Iron Blog, where my Cold Iron Badge co-creator Patrick and I talk about the origins, process and future of CIB.
You can also follow me on Twitter, or friend me on Facebook, both of which I've been updating rather more frequently than this space.
Other than the Cold Iron Blog, though, I haven't been writing much over the past few months; my head has been in other spaces, and there's always the issue of time. Not of finding it, so much as managing it. But with the recent holidays, I've upgraded my tools in a way that I think will help a great deal -- my Christmas present from me and the family to myself was a netbook, one of the new generation of really small, light, efficient laptops. It weighs about a kilogram, and the battery works like a dream, so I can really take it anywhere. Now I can write with ease on my lunch hour at work, for instance.
The ghosts of Shakespeare and Robertson Davies are laughing at me. "You don't actually need a computer to write, you know," they're saying. "Or have you not heard of the bleeding-edge technologies that we call a pen and paper?"
Supercilious dead bastards.
The fact is, there are things that it is easier for me to write on a computer. Longhand is all very well for jotting down stray thoughts, or for outlines, ideas and character sketches -- things that involve me crystallizing my thoughts on paper. But for the actual writing, the things that other people are actually going to read, I just find it easier, faster, more efficient and more fluid to use a computer.
I'm going to push myself to write for at least an hour every day, more if I can make the time after the kids are in bed. It doesn't sound like a lot, but it's much more than I'm managing now, and I think it'll make a huge difference.
Because, after a long period of erstwhiling, and then a long process of de-erstwhiling by fits and starts, I feel like now is the time to really push forward.
There's so much I want to do. A couple of my screenplays have gone through the critiquing process in the Writers Group, and it's time for new drafts that'll polish them up. There's lots of exciting stuff coming up in Cold Iron Badge. Greg and I have been talking about launching a new Xeno's Arrow website, building our readership, and eventually merchandising and creating new material.
It's an exciting time, an exciting place to be in.
There was a lot of pain for me last year, but a lot of good, too -- my new job at the University and the launch of Cold Iron Badge were two big ones. I've been describing 2008 as the year I stopped falling.
That means that 2009 is the year to fly.
I've been away from here, but I have been blogging -- at the Cold Iron Blog, where my Cold Iron Badge co-creator Patrick and I talk about the origins, process and future of CIB.
You can also follow me on Twitter, or friend me on Facebook, both of which I've been updating rather more frequently than this space.
Other than the Cold Iron Blog, though, I haven't been writing much over the past few months; my head has been in other spaces, and there's always the issue of time. Not of finding it, so much as managing it. But with the recent holidays, I've upgraded my tools in a way that I think will help a great deal -- my Christmas present from me and the family to myself was a netbook, one of the new generation of really small, light, efficient laptops. It weighs about a kilogram, and the battery works like a dream, so I can really take it anywhere. Now I can write with ease on my lunch hour at work, for instance.
The ghosts of Shakespeare and Robertson Davies are laughing at me. "You don't actually need a computer to write, you know," they're saying. "Or have you not heard of the bleeding-edge technologies that we call a pen and paper?"
Supercilious dead bastards.
The fact is, there are things that it is easier for me to write on a computer. Longhand is all very well for jotting down stray thoughts, or for outlines, ideas and character sketches -- things that involve me crystallizing my thoughts on paper. But for the actual writing, the things that other people are actually going to read, I just find it easier, faster, more efficient and more fluid to use a computer.
I'm going to push myself to write for at least an hour every day, more if I can make the time after the kids are in bed. It doesn't sound like a lot, but it's much more than I'm managing now, and I think it'll make a huge difference.
Because, after a long period of erstwhiling, and then a long process of de-erstwhiling by fits and starts, I feel like now is the time to really push forward.
There's so much I want to do. A couple of my screenplays have gone through the critiquing process in the Writers Group, and it's time for new drafts that'll polish them up. There's lots of exciting stuff coming up in Cold Iron Badge. Greg and I have been talking about launching a new Xeno's Arrow website, building our readership, and eventually merchandising and creating new material.
It's an exciting time, an exciting place to be in.
There was a lot of pain for me last year, but a lot of good, too -- my new job at the University and the launch of Cold Iron Badge were two big ones. I've been describing 2008 as the year I stopped falling.
That means that 2009 is the year to fly.
Sunday, August 03, 2008
Back? From Erstwhile?
Whew. It's been a busy time. In addition to all the usual drains on my time and energy that I inevitably go on about in this space (blah blah day job blah blah family blah), most of you probably know the latest thing that's been tugging at the sleeve of my life.
My new webcomic, Cold Iron Badge, launched last week on Modern Tales. You can read it here!
I think the launch went well, and the response has been really positive so far. Thanks to everyone who has already shared your thoughts!
Cold Iron Badge is around three-quarters written, and with our planned weekly update schedule -- with a new short scene appearing every Monday, there's plenty of time for me to finish it without too much deadline pressure.
By the way, that means that the next installment will be up tomorrow, so please do check it out!
But there was also a lot of other prep work. Talking with Patrick about all sorts of details related to the launch, logos and promotional images and all kinds of other stuff. Doing an interview with Patrick and Modern Tales editor Shaenon Garrity.
So, I've got a new webcomic up and running. It's not hypothetical any more. People I don't know can read it whenever they want. And Greg and I have been talking about reviving the Xeno's Arrow website and doing more to promote that project -- with the long-term goal of creating new material. And a couple of months back, as I mentioned, I was published in Weird Tales.
So, I've been busy. But also...
I think I might be back.
From erstwhile.
Which not only means that I'm noticeably busier, but also leaves me with the question of what this blog is for, now.
That's something I need to think about. Any thoughts you have would be appreciated.
My new webcomic, Cold Iron Badge, launched last week on Modern Tales. You can read it here!
I think the launch went well, and the response has been really positive so far. Thanks to everyone who has already shared your thoughts!
Cold Iron Badge is around three-quarters written, and with our planned weekly update schedule -- with a new short scene appearing every Monday, there's plenty of time for me to finish it without too much deadline pressure.
By the way, that means that the next installment will be up tomorrow, so please do check it out!
But there was also a lot of other prep work. Talking with Patrick about all sorts of details related to the launch, logos and promotional images and all kinds of other stuff. Doing an interview with Patrick and Modern Tales editor Shaenon Garrity.
So, I've got a new webcomic up and running. It's not hypothetical any more. People I don't know can read it whenever they want. And Greg and I have been talking about reviving the Xeno's Arrow website and doing more to promote that project -- with the long-term goal of creating new material. And a couple of months back, as I mentioned, I was published in Weird Tales.
So, I've been busy. But also...
I think I might be back.
From erstwhile.
Which not only means that I'm noticeably busier, but also leaves me with the question of what this blog is for, now.
That's something I need to think about. Any thoughts you have would be appreciated.
Sunday, June 22, 2008
Here Comes The Sundry
It's been a fairly hectic couple of weeks. Lots going on at work, and at home, and on the creative front as well.
All of it vital, productive, interesting background and developmental stuff that makes for lousy anecdotes.
Patrick and I are gearing up for the launch of Cold Iron Badge on Modern Tales. Greg and I are talking about some new things to do with Xeno's Arrow. I have a writers group meeting coming up this week.
Good stuff. It's keeping me busy. I'm thinking all the time. But it's just not a particularly interesting part of the process to anyone who isn't actually in it.
Sorry. There'll be plenty happening over the next couple of weeks. Around mid-July and August, things are really going to start popping -- and there'll be announcements before that. But right now, it's all in such early stages that there's nothing to tell.
All of it vital, productive, interesting background and developmental stuff that makes for lousy anecdotes.
Patrick and I are gearing up for the launch of Cold Iron Badge on Modern Tales. Greg and I are talking about some new things to do with Xeno's Arrow. I have a writers group meeting coming up this week.
Good stuff. It's keeping me busy. I'm thinking all the time. But it's just not a particularly interesting part of the process to anyone who isn't actually in it.
Sorry. There'll be plenty happening over the next couple of weeks. Around mid-July and August, things are really going to start popping -- and there'll be announcements before that. But right now, it's all in such early stages that there's nothing to tell.
Sunday, June 08, 2008
Nothing Sundry About It!
Cold Iron Badge! Modern Tales! July 2008!
I was due for a little good news, I think -- and, boy, did I get some! Cold Iron Badge will launch on Modern Tales this July, and I couldn't be happier.
What a trifecta: A prestigious venue for my project. The chance to bring new material to a new audience. The opportunity to work with Patrick... It's an amazing way for everything to come together for Cold Iron Badge.
Thanks to Modern Tales's editor, the illustrious Shaenon Garrity, for her support. To Patrick for his hard work and mad skillz. And to everyone whose kind words about the preview pages encouraged me to keep moving forward.
Patrick and I are still working on the details of the exact launch date. I'll definitely keep you all posted.
Feeding the Body, Feeding the Mind
I had dinner Saturday night with some of the old comics gang -- Greg, Tara Tallan and Rob "Tragic Lad" Clark. Getting the band back together is always a good time, but this occasion was particularly inspiring. I've been wanting a chance to pick Rob and Tara's brains about webcomics, promotion, and how best to use all the new web-based tools that have been developed over the past few years to facilitate both.
My brain is buzzing. So many ideas to explore, so many things to learn. So many opportunities! It's a little daunting and really exciting.
Plus, we had ice cream! Win!
I've Always Been A Twit, So This Was The Next Logical Step
I've joined Twitter, the social networking site that Rob Clark describes as a "micro-blogging platform". If you tweet on Twitter, or you want to, you can follow me here!
How Can I Think With A Brain This Full?!
Forgive me if I seem a little breathless. Over the space of a week I went from having a lot going on, but nothing much happening, to having a huge pile of happening on top of everything that's going on.
I'm literally tingling with excitement. Actually, that might just be the caffeine.
Regardless, there's going to be lots more for me to tell and to share over the next few weeks. Keep watching this space!
I was due for a little good news, I think -- and, boy, did I get some! Cold Iron Badge will launch on Modern Tales this July, and I couldn't be happier.
What a trifecta: A prestigious venue for my project. The chance to bring new material to a new audience. The opportunity to work with Patrick... It's an amazing way for everything to come together for Cold Iron Badge.
Thanks to Modern Tales's editor, the illustrious Shaenon Garrity, for her support. To Patrick for his hard work and mad skillz. And to everyone whose kind words about the preview pages encouraged me to keep moving forward.
Patrick and I are still working on the details of the exact launch date. I'll definitely keep you all posted.
Feeding the Body, Feeding the Mind
I had dinner Saturday night with some of the old comics gang -- Greg, Tara Tallan and Rob "Tragic Lad" Clark. Getting the band back together is always a good time, but this occasion was particularly inspiring. I've been wanting a chance to pick Rob and Tara's brains about webcomics, promotion, and how best to use all the new web-based tools that have been developed over the past few years to facilitate both.
My brain is buzzing. So many ideas to explore, so many things to learn. So many opportunities! It's a little daunting and really exciting.
Plus, we had ice cream! Win!
I've Always Been A Twit, So This Was The Next Logical Step
I've joined Twitter, the social networking site that Rob Clark describes as a "micro-blogging platform". If you tweet on Twitter, or you want to, you can follow me here!
How Can I Think With A Brain This Full?!
Forgive me if I seem a little breathless. Over the space of a week I went from having a lot going on, but nothing much happening, to having a huge pile of happening on top of everything that's going on.
I'm literally tingling with excitement. Actually, that might just be the caffeine.
Regardless, there's going to be lots more for me to tell and to share over the next few weeks. Keep watching this space!
Monday, June 02, 2008
How Can I Be So Boring When So Much Is Happening?
Just a quick update -- it doesn't really merit the venerable and honourable title of "Sundry", you see.
I have been very busy. Writer's Group was good! Progress on Cold Iron Badge continues! I baked a loaf of bread!
Yeah, the excitement never stops with yours truly, I tell ya.
I have been very busy. Writer's Group was good! Progress on Cold Iron Badge continues! I baked a loaf of bread!
Yeah, the excitement never stops with yours truly, I tell ya.
Sunday, May 25, 2008
Sundry, Bloody Sundry
It's been a hectic three weeks. Lots going on at work, always stuff to do at home.
I've been working away on Cold Iron Badge -- Act 3 is still a bit of a bear, but that's more because it's turning out to be a longer script than I thought, not because of any insoluble issues in the narrative.
I mean, I knew that plot points that could be expressed in a single sentence of the outline ("Our heroes fight a giant clockwork banana. In space!") were going to take up rather more pages of script. But the ratio -- the number of script pages it takes to express a plot point -- has been higher for Cold Iron Badge than in my other comics work.
It progresses. Slowly. But it progresses. A related project, which is not so much on the creative side -- and which I'm not going to go into details about yet -- has been moving more quickly.
I Know Where My Towel Is
Today is Towel Day, when we honour the memory of Douglas Adams. It's a good day to know where your towel is, try a Pan-Galactic Gargle Blaster and, if you're especially ambitious, to try to throw yourself at the ground, and miss.
Rory Root and Robert Asprin
And as of this week, two more names that can only be honoured in memory from now on.
On Monday came the untimely death of Rory Root. Rory was not well-known outside of comics publishing and retailing, but within those realms he cast a very long shadow. His store, Comic Relief, was literally one of the best in the world, a model and inspiration for the industry. He was a tireless voice advocating for comics and graphics novels, and a supporter of Xeno's Arrow. I only had the pleasure of meeting him in person a couple of times, but I liked him very much and respected him tremendously.
He was a boundlessly energetic and positive person who did an unbelievable amount of good for the medium and business of comics. He will be greatly missed.
Then, on Thursday, Robert Asprin died. A writer of science-fiction and fantasy, his work was among my favourites when I was a teenager -- especially the Myth Adventures series of comedic fantasy novels. And although his writing and my own tastes eventually went in different directions, I still remember and cherish the delight I felt at enjoying his work for the first time. His style -- at least in the books of his I most enjoyed -- was breezy and sunny, full of wit and comedic asides. I suspect that it influenced my early development as a writer rather strongly.
He, too, will be missed.
I Didn't Really Want to End on a Down Note...
Let's see... my Writers Group meets this week. That'll be fun.
Oh, and Greg and I were finally shamed into reviving the long-moribund Xeno's Arrow Forum. Drop by to read all about it and chastise us for our lack of internet-savvy!
I may have some actual news over the next week or so -- it depends on the Cold Iron Badge-related matter I mentioned. I'll keep you all posted!
I've been working away on Cold Iron Badge -- Act 3 is still a bit of a bear, but that's more because it's turning out to be a longer script than I thought, not because of any insoluble issues in the narrative.
I mean, I knew that plot points that could be expressed in a single sentence of the outline ("Our heroes fight a giant clockwork banana. In space!") were going to take up rather more pages of script. But the ratio -- the number of script pages it takes to express a plot point -- has been higher for Cold Iron Badge than in my other comics work.
It progresses. Slowly. But it progresses. A related project, which is not so much on the creative side -- and which I'm not going to go into details about yet -- has been moving more quickly.
I Know Where My Towel Is
Today is Towel Day, when we honour the memory of Douglas Adams. It's a good day to know where your towel is, try a Pan-Galactic Gargle Blaster and, if you're especially ambitious, to try to throw yourself at the ground, and miss.
Rory Root and Robert Asprin
And as of this week, two more names that can only be honoured in memory from now on.
On Monday came the untimely death of Rory Root. Rory was not well-known outside of comics publishing and retailing, but within those realms he cast a very long shadow. His store, Comic Relief, was literally one of the best in the world, a model and inspiration for the industry. He was a tireless voice advocating for comics and graphics novels, and a supporter of Xeno's Arrow. I only had the pleasure of meeting him in person a couple of times, but I liked him very much and respected him tremendously.
He was a boundlessly energetic and positive person who did an unbelievable amount of good for the medium and business of comics. He will be greatly missed.
Then, on Thursday, Robert Asprin died. A writer of science-fiction and fantasy, his work was among my favourites when I was a teenager -- especially the Myth Adventures series of comedic fantasy novels. And although his writing and my own tastes eventually went in different directions, I still remember and cherish the delight I felt at enjoying his work for the first time. His style -- at least in the books of his I most enjoyed -- was breezy and sunny, full of wit and comedic asides. I suspect that it influenced my early development as a writer rather strongly.
He, too, will be missed.
I Didn't Really Want to End on a Down Note...
Let's see... my Writers Group meets this week. That'll be fun.
Oh, and Greg and I were finally shamed into reviving the long-moribund Xeno's Arrow Forum. Drop by to read all about it and chastise us for our lack of internet-savvy!
I may have some actual news over the next week or so -- it depends on the Cold Iron Badge-related matter I mentioned. I'll keep you all posted!
Sunday, May 04, 2008
Sunday Sundries Raids Again!
Gigantis: The Sunday Sundries!
The Volcano Sundries!
Sunday Sundries's Counter Attack!
Stephen: The Fire Monster!
(This barely relates to the actual subject matter of my post, by the way; I just like old-school Toho Godzilla movies. And most of them have many, many titles.)
Yesterday was Free Comic Book Day -- the comic book industry's big annual public outreach event. And a day devoted to getting long-time and first-time readers alike into comic book stores to discover the amazing depth and breadth of the medium of comics seemed like a fine occasion to get the old gang back together.
FCBD itself was fine, although I actually got to the Beguiling more or less at the end of the day. I did get some free comics -- titles I had never read before -- but I was more into our dinner plans for afterwards.
Getting my old comics posse back together -- in whatever permutation our busy lives allow -- is always fun. And it's always inspiring. Someone always has new art to show around, there are always new stories, new ideas, and new plans.
Saturday was no exception -- it fuelled the fire in my belly.
And the truth is, with work and family and all the day-to-day concerns that wear us all down, I need every little spark of passion I can get. It's hard to stay focused and excited about creative work when I can only eke out a few minutes at a time to actually do it, on the bus or on my lunch or late at night.
I'm feeling that excitement now. For Cold Iron Badge. For Xeno's Arrow.
Cool plans are being discussed. Awesome comics are being made. People who have been away from the game are getting back to it. And I want to be part of it all.
Thanks to Greg, Jeff, Chris, Tara, David and Adrian (even though we only saw you for about five minutes, Adrian). You inspire me. Let's do it again soon.
The Volcano Sundries!
Sunday Sundries's Counter Attack!
Stephen: The Fire Monster!
(This barely relates to the actual subject matter of my post, by the way; I just like old-school Toho Godzilla movies. And most of them have many, many titles.)
Yesterday was Free Comic Book Day -- the comic book industry's big annual public outreach event. And a day devoted to getting long-time and first-time readers alike into comic book stores to discover the amazing depth and breadth of the medium of comics seemed like a fine occasion to get the old gang back together.
FCBD itself was fine, although I actually got to the Beguiling more or less at the end of the day. I did get some free comics -- titles I had never read before -- but I was more into our dinner plans for afterwards.
Getting my old comics posse back together -- in whatever permutation our busy lives allow -- is always fun. And it's always inspiring. Someone always has new art to show around, there are always new stories, new ideas, and new plans.
Saturday was no exception -- it fuelled the fire in my belly.
And the truth is, with work and family and all the day-to-day concerns that wear us all down, I need every little spark of passion I can get. It's hard to stay focused and excited about creative work when I can only eke out a few minutes at a time to actually do it, on the bus or on my lunch or late at night.
I'm feeling that excitement now. For Cold Iron Badge. For Xeno's Arrow.
Cool plans are being discussed. Awesome comics are being made. People who have been away from the game are getting back to it. And I want to be part of it all.
Thanks to Greg, Jeff, Chris, Tara, David and Adrian (even though we only saw you for about five minutes, Adrian). You inspire me. Let's do it again soon.
Sunday, April 27, 2008
Or, uh, the BI-weekly Update...?
This Year, April Really Is The Cruelest Month
Yeah, I'm a little out of my groove this month. I've been really tired for some reason, and having a hard time focusing on anything that isn't work/kids/sleep.
That, more than anything, is the reason for my not posting a Sundries last weekend. It's like the old Bloom County strip about the media trying to cope with a day when literally nothing happens. ("Nothing: Is it the new something?") It's possible. But it's embarrassing.
Slow Iron Badge
Chapter 3 of Cold Iron Badge progresses, but v...e...r...y... s...l...o...w...l...y. That's with a capital "...", if you're curious.
I've been writing on my lunch hour, even on the subway (I normally find public transit way too crowded and stressful to write, but you gotta use the time you've got, right?) So it is happening, albeit at a pace that frustrates me.
Part of the problem with this incremental approach is that the characters are still pretty new to me, so it can sometimes take a while for me to find their voices. And then I have to stop and go back to work.
I'd love to have a day, even an afternoon, to go heads-down and finish the chapter -- maybe May will be more conducive?
The Writers Group and the Screenplay
My Writers Group met last week, and another piece of my screenplay was up for discussion.
Hmm. Have I talked about the screenplay recently? I back-burnered the postmodern-y, genre-bending romantic comedy I originally brought to the group, and instead I've been offering pieces from the thriller I started, and blogged about, a couple of years ago.
It's about time for me to incorporate some of the great feedback I've been getting and write a new draft. One which, uh, actually finishes the script, which kind of ran out of gas at the Act 2/Act 3 transition and has been languishing ever since.
It's called Dark Green, by the way.
A Colder, Rainier, Better Week?
The weather in Toronto is supposed to get back to seasonal norms starting tomorrow -- rainy, and in the mid-single-digit Celsius range -- from the June-like temperatures we've been enjoying.
For all that, I think it might be a better week for me. I took a real kick at my sleep deficit today, and I'm feeling excited about both Cold Iron Badge and Dark Green. I'll keep you posted, of course.
Yeah, I'm a little out of my groove this month. I've been really tired for some reason, and having a hard time focusing on anything that isn't work/kids/sleep.
That, more than anything, is the reason for my not posting a Sundries last weekend. It's like the old Bloom County strip about the media trying to cope with a day when literally nothing happens. ("Nothing: Is it the new something?") It's possible. But it's embarrassing.
Slow Iron Badge
Chapter 3 of Cold Iron Badge progresses, but v...e...r...y... s...l...o...w...l...y. That's with a capital "...", if you're curious.
I've been writing on my lunch hour, even on the subway (I normally find public transit way too crowded and stressful to write, but you gotta use the time you've got, right?) So it is happening, albeit at a pace that frustrates me.
Part of the problem with this incremental approach is that the characters are still pretty new to me, so it can sometimes take a while for me to find their voices. And then I have to stop and go back to work.
I'd love to have a day, even an afternoon, to go heads-down and finish the chapter -- maybe May will be more conducive?
The Writers Group and the Screenplay
My Writers Group met last week, and another piece of my screenplay was up for discussion.
Hmm. Have I talked about the screenplay recently? I back-burnered the postmodern-y, genre-bending romantic comedy I originally brought to the group, and instead I've been offering pieces from the thriller I started, and blogged about, a couple of years ago.
It's about time for me to incorporate some of the great feedback I've been getting and write a new draft. One which, uh, actually finishes the script, which kind of ran out of gas at the Act 2/Act 3 transition and has been languishing ever since.
It's called Dark Green, by the way.
A Colder, Rainier, Better Week?
The weather in Toronto is supposed to get back to seasonal norms starting tomorrow -- rainy, and in the mid-single-digit Celsius range -- from the June-like temperatures we've been enjoying.
For all that, I think it might be a better week for me. I took a real kick at my sleep deficit today, and I'm feeling excited about both Cold Iron Badge and Dark Green. I'll keep you posted, of course.
Monday, April 14, 2008
I Should Just Call it the 'Weekly Update' or Something...
Welcome to another lazy Sunday -- so lazy, it lasted through most of Monday!
Script Happens
Posting the latest Cold Iron Badge preview has been another kick in the motivator, and I've been moving forward with the script for Chapter 3. I'm at the stage where I need to get the stuff I've been writing in my notebook on my lunch break out of my notebook and into the computer, and carving out the time to do that has been another challenge.
You Can Get Pigtails & Potbellies Online?
My old friend Mike White returns to comics after several years away from the game with his new web strip, Pigtails & Potbellies. It's about a pig, a little girl who doesn't talk much, and a guy who makes Steve Dallas look like Steven Hawking.
Seeing new comics from Mike is just pure, unremitting joy -- every panel is so full of energy and fun! I can't recommend his work enough, so I'll just ask you this: Do you want to be happier?
Then read Pigtails & Potbellies.
Dreams Can Come True... Especially Weird Ones
Some of you will remember, back in January, when I posted It Turns Out I Have a Secret History -- about discovering that my great-grandfather, Victor Lauriston, had written short stories for the old pulp magazines. Including, to my shock and delight, for the great-grandfather of modern fantasy and horror fiction, Weird Tales. H. P. Lovecraft was featured in the same issue.
Through a fortuitous bit of web alchemy, Steven H. Segal, the editorial and creative director of Weird Tales -- yes, it's still going strong -- saw that post, and asked if I'd be interested in telling my story in the 85th Anniversary issue of Weird Tales.
To say that I was, yes, definitely interested would be to understate the case by several orders of magnitude. It's fair to say that email was the most exciting thing that happened to me in January -- and I got my new job that month.
So: My piece appears in the current issue of Weird Tales, the 85th Anniversary issue, #349. It's available in stores, or directly from the publisher.
I'm in Weird Tales.
Wow.
To say that this is a dream come true is not hyperbole, but a simple statement of fact. A weird dream, to be sure. But my dream.
And, just to give great-grandfather a run for his money? Also featured in this issue are luminaries like Ken Hite, Tanith Lee...
And Michael Moorcock.
I doubt I'll be able to top this one, but I'll have more updates next week, plus any one-off rants that time permits in between.
Script Happens
Posting the latest Cold Iron Badge preview has been another kick in the motivator, and I've been moving forward with the script for Chapter 3. I'm at the stage where I need to get the stuff I've been writing in my notebook on my lunch break out of my notebook and into the computer, and carving out the time to do that has been another challenge.
You Can Get Pigtails & Potbellies Online?
My old friend Mike White returns to comics after several years away from the game with his new web strip, Pigtails & Potbellies. It's about a pig, a little girl who doesn't talk much, and a guy who makes Steve Dallas look like Steven Hawking.
Seeing new comics from Mike is just pure, unremitting joy -- every panel is so full of energy and fun! I can't recommend his work enough, so I'll just ask you this: Do you want to be happier?
Then read Pigtails & Potbellies.
Dreams Can Come True... Especially Weird Ones
Some of you will remember, back in January, when I posted It Turns Out I Have a Secret History -- about discovering that my great-grandfather, Victor Lauriston, had written short stories for the old pulp magazines. Including, to my shock and delight, for the great-grandfather of modern fantasy and horror fiction, Weird Tales. H. P. Lovecraft was featured in the same issue.
Through a fortuitous bit of web alchemy, Steven H. Segal, the editorial and creative director of Weird Tales -- yes, it's still going strong -- saw that post, and asked if I'd be interested in telling my story in the 85th Anniversary issue of Weird Tales.
To say that I was, yes, definitely interested would be to understate the case by several orders of magnitude. It's fair to say that email was the most exciting thing that happened to me in January -- and I got my new job that month.
So: My piece appears in the current issue of Weird Tales, the 85th Anniversary issue, #349. It's available in stores, or directly from the publisher.
I'm in Weird Tales.
Wow.
To say that this is a dream come true is not hyperbole, but a simple statement of fact. A weird dream, to be sure. But my dream.
And, just to give great-grandfather a run for his money? Also featured in this issue are luminaries like Ken Hite, Tanith Lee...
And Michael Moorcock.
I doubt I'll be able to top this one, but I'll have more updates next week, plus any one-off rants that time permits in between.
Friday, April 11, 2008
Cold Iron Badge Preview 2
Sunday, April 06, 2008
The Adventures of Sunday Sundries Across the 8th Dimension
I'm once again invoking artistic license, and proceeding with numbering these updates as though there had been a 'Sunday Sundries VII' last week. Mostly because the Buckaroo Banzai reference was too much fun to wait another week for.
I skipped the update because, well, not a whole lot of note had been happening. I spent a lot of last weekend too tired to do much besides stare at the walls, after having coordinated moving the office to a new space that Friday.
No, I didn't have to do the actually lifting and carrying -- and thank goodness -- but the stress of being responsible for the whole deal wore me right out. Keep in mind, I've had my job for less than two months, and I was single-handedly dealing with organizing the whole move. Exciting, I learned a lot and the new location is great. But it was tiring.
But that was last weekend.
Writing!
Yes, I've been writing, and man does it ever feel good. I realized that it wasn't that I don't have any time -- it's that the time I do have wasn't allowing me to write in the way I was used to.
So the solution was a change of approach.
I've been writing on my lunch hour -- the new space is on the third floor of an office building, and there's a small cafe on the main floor. If I take a late lunch, it's pretty quiet and there's lots of space.
I wasn't sure what kind of results I'd get, having just under a hour to write. But it seems to be working out so far, as does the other big change -- writing longhand.
Yeah. Longhand. My laptop is old, clunky and has a lousy battery, so it would be a pain to drag along on my morning commute, and a bigger pain to try to use in the cafe.
But my notebook and a pen? Hella portable.
Old school, that's me.
Cold Iron Badge!
What have I been working on, this past week of lunch hours? I've been doing a bit of editing on a friend's project, but mostly I've been getting back to Cold Iron Badge. And I finally, finally seem to be getting some traction on my script for Chapter 3.
In more exciting news, Patrick has finished pencilling Chapter 1 -- congratulations! -- with a hefty chunk of those pages also inked and lettered. Which means that we'll have another preview for you shortly!
Coming Soon: Sunday Sundries Against the World Crime League!
There's a lot more to talk about -- especially the big online discussion that's developed over the past couple of weeks regarding the economics of webcomics, but that's a big enough topic to warrant a post of its own.
I'll try to marshal my thoughts on that sometime this week. Assuming that I don't have to move any more offices, that is!
I skipped the update because, well, not a whole lot of note had been happening. I spent a lot of last weekend too tired to do much besides stare at the walls, after having coordinated moving the office to a new space that Friday.
No, I didn't have to do the actually lifting and carrying -- and thank goodness -- but the stress of being responsible for the whole deal wore me right out. Keep in mind, I've had my job for less than two months, and I was single-handedly dealing with organizing the whole move. Exciting, I learned a lot and the new location is great. But it was tiring.
But that was last weekend.
Writing!
Yes, I've been writing, and man does it ever feel good. I realized that it wasn't that I don't have any time -- it's that the time I do have wasn't allowing me to write in the way I was used to.
So the solution was a change of approach.
I've been writing on my lunch hour -- the new space is on the third floor of an office building, and there's a small cafe on the main floor. If I take a late lunch, it's pretty quiet and there's lots of space.
I wasn't sure what kind of results I'd get, having just under a hour to write. But it seems to be working out so far, as does the other big change -- writing longhand.
Yeah. Longhand. My laptop is old, clunky and has a lousy battery, so it would be a pain to drag along on my morning commute, and a bigger pain to try to use in the cafe.
But my notebook and a pen? Hella portable.
Old school, that's me.
Cold Iron Badge!
What have I been working on, this past week of lunch hours? I've been doing a bit of editing on a friend's project, but mostly I've been getting back to Cold Iron Badge. And I finally, finally seem to be getting some traction on my script for Chapter 3.
In more exciting news, Patrick has finished pencilling Chapter 1 -- congratulations! -- with a hefty chunk of those pages also inked and lettered. Which means that we'll have another preview for you shortly!
Coming Soon: Sunday Sundries Against the World Crime League!
There's a lot more to talk about -- especially the big online discussion that's developed over the past couple of weeks regarding the economics of webcomics, but that's a big enough topic to warrant a post of its own.
I'll try to marshal my thoughts on that sometime this week. Assuming that I don't have to move any more offices, that is!
Sunday, March 16, 2008
Sunday Sundries V: The Bad One Where I Ask Why God Needs A Starship
Outrage quota met; now back to work!
Whew. The big Bill C-10 post is done (see below), and I'm glad. To be honest, it had turned into kind of a monkey on my back. I only have so much time so write, and when I use that time to blog about writing, rather than, you know, actually doing it... Well, let's be gentle and say that it feels like maybe not the best approach to time-management.
Rewarming the Cold Iron Badge
I'm going to work on the work-family-me time balance this week. I've set myself a goal of having two important things completed for Cold Iron Badge by the end of the Easter weekend. One is Chapter 3, which has been taking far too long. The other... well, no point in going into that unless it pans out. Honestly, it's nothing too exciting yet.
Dammit, Jim!
Hey... Come to think of it, why would God need a starship...?
Whew. The big Bill C-10 post is done (see below), and I'm glad. To be honest, it had turned into kind of a monkey on my back. I only have so much time so write, and when I use that time to blog about writing, rather than, you know, actually doing it... Well, let's be gentle and say that it feels like maybe not the best approach to time-management.
Rewarming the Cold Iron Badge
I'm going to work on the work-family-me time balance this week. I've set myself a goal of having two important things completed for Cold Iron Badge by the end of the Easter weekend. One is Chapter 3, which has been taking far too long. The other... well, no point in going into that unless it pans out. Honestly, it's nothing too exciting yet.
Dammit, Jim!
Hey... Come to think of it, why would God need a starship...?
Tuesday, March 04, 2008
I've Read 3d6 Lame "He Failed His Saving Throw" Jokes Already
I don't think I'll be surprising any of you when I state, for the record, that I am a king-hell geek.
And my route to geekdom wasn't science fiction and fantasy, which was only one part of my voracious appetite for books. It wasn't comics -- most people assume that, since I write the things, but I didn't really get into comics and graphic novels until university. That's Greg's fault, and a more fitting subject for another post.
No, it was role-playing games. And for that, you can blame Patrick, the co-creator and artist of Cold Iron Badge, who introduced me to Dungeons & Dragons, about twenty-seven years ago.
My first adventure was the legendary (and infamous) module, The Keep on the Borderlands. I played a Thief. I don't recall what his name was. He didn't survive my first game session, but I was hooked for life.
I discovered role-playing games and acting at very close to the same time, only about a year after my family moved from Toronto to London, Ontario. I couldn't have articulated it at the time, but I was feeling tremendous culture shock and alienation. I didn't fit in to my monocultural suburb where most of the other kids were budding Type-A-personality jocks. I needed to escape, and yet I needed to belong. I managed to find two ways to do both, and they both involved my personal ace: My imagination.
And, maybe because gaming and acting came into my life and became my passions together, there was always some overlap in my approach to them.
Acting was very much a game for me. And I brought acting to my role-playing games years before more immersive, emotionally intense gaming became popular. Which sometimes disconcerted my peers. They just wanted to kill things and take their stuff, and suddenly my elf would start asking whether it was really moral to break into these ancient tombs and loot them.
So, I role-played like an actor, and performed like a gamer. Did either suffer from the cross-pollination? No, I don't think so. And I also think, oddly enough, that both helped to make me a better writer.
Okay, the acting you can probably see. But am I reaching to say that D&D improved my writing?
Well, an old-school role-playing game, where you sit around a table and have to picture what's happening in your head with only some description and maybe a scribbled map and some simple miniatures, is a great exercise for the imagination. If you can't see it, vividly, you might miss something important.
A lot of games -- especially those old D&D adventures -- were all about the creative problem solving. (And having cool powers and killing things, but that's another story.)
Role-playing games are inherently collaborative. Success depends on collaboration between the players, and between their characters. The entire game is a collaboration between the players and the Dungeon Master. Is it a coincidence that I'm drawn to inherently collaborative media, that most of my best writing has been done in collaboration?
And, of course, role-playing games are about creating a vivid, exciting, compelling character, and then bringing that character to life by putting them through interesting and challenging situations.
And that doesn't even touch on running the game -- being the Dungeon Master. Which involves, for starters, bringing to life a cast of thousands, intricate plots, cooking up creative problems to be solved and inventing entire worlds to inhabit.
So yes: Gaming, like acting, was protein to my growing writing muscles. But drama club is one thing. It's marginally less uncool than being a D&D geek. Was the creative aspect really what mattered? Maybe you ask, weren't all those role-playing games escapist?
Hell, yes they were escapist! And thank goodness. Sometimes we all need to escape. Especially bright but socially awkward kids and adolescents who aren't sporty or pretty enough to be on the popularity fast-track.
Escape, yes. But also friendship. Fun. Empowerment. Imagination and a creative outlet. And through it all, no matter what other games I played, and no matter how much I loved them, there was Dungeons & Dragons. I played it first. I played for close to three decades. I'd be playing it now if I could.
Gary Gygax, the co-creator of Dungeons & Dragons, died today. He was 69. I never met him. Never had a chance to thank him in person. So I'm going to thank him now.
Thank you, Gary. Thank you for giving me hours (days! weeks!) of fun. Thank you for helping me develop my imagination. Thank you for giving me worlds to play in, where I could be happy and safe while I grew and got stronger and learned who I am.
Thanks.
And my route to geekdom wasn't science fiction and fantasy, which was only one part of my voracious appetite for books. It wasn't comics -- most people assume that, since I write the things, but I didn't really get into comics and graphic novels until university. That's Greg's fault, and a more fitting subject for another post.
No, it was role-playing games. And for that, you can blame Patrick, the co-creator and artist of Cold Iron Badge, who introduced me to Dungeons & Dragons, about twenty-seven years ago.
My first adventure was the legendary (and infamous) module, The Keep on the Borderlands. I played a Thief. I don't recall what his name was. He didn't survive my first game session, but I was hooked for life.
I discovered role-playing games and acting at very close to the same time, only about a year after my family moved from Toronto to London, Ontario. I couldn't have articulated it at the time, but I was feeling tremendous culture shock and alienation. I didn't fit in to my monocultural suburb where most of the other kids were budding Type-A-personality jocks. I needed to escape, and yet I needed to belong. I managed to find two ways to do both, and they both involved my personal ace: My imagination.
And, maybe because gaming and acting came into my life and became my passions together, there was always some overlap in my approach to them.
Acting was very much a game for me. And I brought acting to my role-playing games years before more immersive, emotionally intense gaming became popular. Which sometimes disconcerted my peers. They just wanted to kill things and take their stuff, and suddenly my elf would start asking whether it was really moral to break into these ancient tombs and loot them.
So, I role-played like an actor, and performed like a gamer. Did either suffer from the cross-pollination? No, I don't think so. And I also think, oddly enough, that both helped to make me a better writer.
Okay, the acting you can probably see. But am I reaching to say that D&D improved my writing?
Well, an old-school role-playing game, where you sit around a table and have to picture what's happening in your head with only some description and maybe a scribbled map and some simple miniatures, is a great exercise for the imagination. If you can't see it, vividly, you might miss something important.
A lot of games -- especially those old D&D adventures -- were all about the creative problem solving. (And having cool powers and killing things, but that's another story.)
Role-playing games are inherently collaborative. Success depends on collaboration between the players, and between their characters. The entire game is a collaboration between the players and the Dungeon Master. Is it a coincidence that I'm drawn to inherently collaborative media, that most of my best writing has been done in collaboration?
And, of course, role-playing games are about creating a vivid, exciting, compelling character, and then bringing that character to life by putting them through interesting and challenging situations.
And that doesn't even touch on running the game -- being the Dungeon Master. Which involves, for starters, bringing to life a cast of thousands, intricate plots, cooking up creative problems to be solved and inventing entire worlds to inhabit.
So yes: Gaming, like acting, was protein to my growing writing muscles. But drama club is one thing. It's marginally less uncool than being a D&D geek. Was the creative aspect really what mattered? Maybe you ask, weren't all those role-playing games escapist?
Hell, yes they were escapist! And thank goodness. Sometimes we all need to escape. Especially bright but socially awkward kids and adolescents who aren't sporty or pretty enough to be on the popularity fast-track.
Escape, yes. But also friendship. Fun. Empowerment. Imagination and a creative outlet. And through it all, no matter what other games I played, and no matter how much I loved them, there was Dungeons & Dragons. I played it first. I played for close to three decades. I'd be playing it now if I could.
Gary Gygax, the co-creator of Dungeons & Dragons, died today. He was 69. I never met him. Never had a chance to thank him in person. So I'm going to thank him now.
Thank you, Gary. Thank you for giving me hours (days! weeks!) of fun. Thank you for helping me develop my imagination. Thank you for giving me worlds to play in, where I could be happy and safe while I grew and got stronger and learned who I am.
Thanks.
Monday, March 03, 2008
Sunday Sundries III: The Search for Sunday
I missed updating on the "real" Sunday. So I am proclaiming today -- Monday, March 3rd -- a "Sunday of the heart." As a wise man -- okay it was Cowboy Wally -- once said, "I consider every day to be Sunday." It may not be accurate, but it's truthy.
Oh, sure... I could just accept not posting on Sunday and move on, but then I'd have to come up with another clever name, and I don't think I have it in me. Monday Meanderings? Monday Miscellaneary? Not The Sunday Sundries? Ugh. No. See what I mean? Let's just agree that today is Sunday.
But it wouldn't have made the hugest difference, to be honest; there isn't a whole lot to relate this week. Between work and a bug that I picked up (via the kids' day care? Through the doctors I work with? Bad oyster? Who knows...) I haven't done much on the creative front.
Oh, I finally read Harry Potter and the Deathly Hallows. Yeah, a little late. But I promised myself that wouldn't buy it and read it until the first weekend after my first paycheque at a new job, as a reward. So, I am now unafraid of spoilers and can get on with my life. I will impose a review on the rest of you if anyone is really interested.
I managed to read while sick, but not write -- so I haven't made as much progress on my screenplay or on Cold Iron Badge as I would have liked.
However, the next Cold Iron Badge preview should be ready for posting soon. It introduces the protagonist, who you haven't met yet.
Sorry. I'll try to be more interesting this week, and have a fun anecdote about moose-wrasslin' or some such next time out.
I should also post about Bill C-10, and how Canada's conservative government is trying to use what looked like a brain-numbingly dull omnibus bill of tax code revisions to try to impose their narrow ideology and intolerant Puritanism on funding for Canadian film and TV. But that'll have to wait until my brain clears just a little more.
Oh, sure... I could just accept not posting on Sunday and move on, but then I'd have to come up with another clever name, and I don't think I have it in me. Monday Meanderings? Monday Miscellaneary? Not The Sunday Sundries? Ugh. No. See what I mean? Let's just agree that today is Sunday.
But it wouldn't have made the hugest difference, to be honest; there isn't a whole lot to relate this week. Between work and a bug that I picked up (via the kids' day care? Through the doctors I work with? Bad oyster? Who knows...) I haven't done much on the creative front.
Oh, I finally read Harry Potter and the Deathly Hallows. Yeah, a little late. But I promised myself that wouldn't buy it and read it until the first weekend after my first paycheque at a new job, as a reward. So, I am now unafraid of spoilers and can get on with my life. I will impose a review on the rest of you if anyone is really interested.
I managed to read while sick, but not write -- so I haven't made as much progress on my screenplay or on Cold Iron Badge as I would have liked.
However, the next Cold Iron Badge preview should be ready for posting soon. It introduces the protagonist, who you haven't met yet.
Sorry. I'll try to be more interesting this week, and have a fun anecdote about moose-wrasslin' or some such next time out.
I should also post about Bill C-10, and how Canada's conservative government is trying to use what looked like a brain-numbingly dull omnibus bill of tax code revisions to try to impose their narrow ideology and intolerant Puritanism on funding for Canadian film and TV. But that'll have to wait until my brain clears just a little more.
Sunday, February 24, 2008
Sunday Sundries 2: Electric Blog-aloo
The weekly round-up returns. With a vengeance. Well, no. But it returns.
Socks & Barney Tips the Hat to an Ignorant Canadian!
Fellow comics guy Steve Conley is an old friend from the convention circuit. I was surprised to see that his new webcomic was political satire. Not because I didn't think he had the wit or cartooning chops to pull it off -- he's got those in spades. But Steve has always been in the running for the title of Nicest Guy In Comics; did he have the touch of Alien-esque acid in his blood that a satirist needs?
Oh yeah, he does. Socks & Barney, which is basically election year political commentary by the Clintons' cat and George W. Bush's dog, with a supporting cast of real and fictional pets of the various candidates, quickly became one of my daily must-reads. It's smart and funny and has just the right amount of acid.
Anyway, Steve runs news and commentary about the presidential race on his web page as well; I forwarded him a couple of links to articles in the Toronto Star about the Democrats Abroad primary (which Barack Obama won handily). He posted them, with a very kind tip of the hat to me. If you have any interest in the future of America and therefore, you know, the world, you really should check out Socks & Barney.
New Job: Awesome, But Time-Consuming!
My new job -- it's at the University of Toronto -- has been great so far, but the adjustment to my schedule has certainly impacted on my writing time. I'm getting up a bit earlier, although not a lot, because the kids are early risers anyway. And then I'm busy until after they're in bed. And then I'm pretty worn out, which doesn't make for the most productive writing time.
But the good energy that came from landing my job -- and the feeling of generally coming unstuck that came with it -- have balanced out the tiredness a bit. I've gotten back to Chapter Three of Cold Iron Badge, which is going to be challenging and a lot of fun to write. And I've been mulling over other projects, too, like finally finishing one of my back-burnered screenplays. More news as it happens, of course.
The Writers Continue to Group!
My writers group met last week, which was cool, because one of my projects was up for discussion. Unfortunately, illness and confusion led to a lower-than-usual turnout (and there are only five of us to start with), so Nicole and Dave had to bear the considerable burden of critiquing me on their own. But they were able to rise to the occasion admirably.
I submitted Act One of one of the long-neglected screenplays that I mentioned above, and came away with some really good feedback that will help me build a better second draft. Of course, I really should finish the first draft first...
More Cold Iron Badge Coming Soon!
Patrick just needs to finish some final edits, and then we'll be posting a second preview of finished pages for Cold Iron Badge. I'm very much looking forward to hearing your thoughts.
Socks & Barney Tips the Hat to an Ignorant Canadian!
Fellow comics guy Steve Conley is an old friend from the convention circuit. I was surprised to see that his new webcomic was political satire. Not because I didn't think he had the wit or cartooning chops to pull it off -- he's got those in spades. But Steve has always been in the running for the title of Nicest Guy In Comics; did he have the touch of Alien-esque acid in his blood that a satirist needs?
Oh yeah, he does. Socks & Barney, which is basically election year political commentary by the Clintons' cat and George W. Bush's dog, with a supporting cast of real and fictional pets of the various candidates, quickly became one of my daily must-reads. It's smart and funny and has just the right amount of acid.
Anyway, Steve runs news and commentary about the presidential race on his web page as well; I forwarded him a couple of links to articles in the Toronto Star about the Democrats Abroad primary (which Barack Obama won handily). He posted them, with a very kind tip of the hat to me. If you have any interest in the future of America and therefore, you know, the world, you really should check out Socks & Barney.
New Job: Awesome, But Time-Consuming!
My new job -- it's at the University of Toronto -- has been great so far, but the adjustment to my schedule has certainly impacted on my writing time. I'm getting up a bit earlier, although not a lot, because the kids are early risers anyway. And then I'm busy until after they're in bed. And then I'm pretty worn out, which doesn't make for the most productive writing time.
But the good energy that came from landing my job -- and the feeling of generally coming unstuck that came with it -- have balanced out the tiredness a bit. I've gotten back to Chapter Three of Cold Iron Badge, which is going to be challenging and a lot of fun to write. And I've been mulling over other projects, too, like finally finishing one of my back-burnered screenplays. More news as it happens, of course.
The Writers Continue to Group!
My writers group met last week, which was cool, because one of my projects was up for discussion. Unfortunately, illness and confusion led to a lower-than-usual turnout (and there are only five of us to start with), so Nicole and Dave had to bear the considerable burden of critiquing me on their own. But they were able to rise to the occasion admirably.
I submitted Act One of one of the long-neglected screenplays that I mentioned above, and came away with some really good feedback that will help me build a better second draft. Of course, I really should finish the first draft first...
More Cold Iron Badge Coming Soon!
Patrick just needs to finish some final edits, and then we'll be posting a second preview of finished pages for Cold Iron Badge. I'm very much looking forward to hearing your thoughts.
Saturday, February 16, 2008
Cold Iron Badge Preview
As promised, the finished Cold Iron Badge teaser. These are the first three pages (click the image to enlarge)...
Sunday, February 10, 2008
Sunday Sundries
I Have A New Job!
I start Monday. This will obviously have an impact on my writing, but the funny thing is, it might be a good one. Unemployment is pretty enervating and depressing. I'll have less "free time" now, but I'll probably put it to better use.
Good Triumphs For Once!
The deal is tentative, and has yet to be voted on by the membership, but it looks like the Writer's Guild of America strike is over.
While the agreement they reached with the studios doesn't contain everything the WGA hoped for -- no new contract ever does, really -- the writers stayed strong, and united, and made significant gains.
Congratulations to the members of the WGA!
New Cold Iron Badge Teaser Coming!
At least one person has mentioned wanting to see a Cold Iron Badge sampler that contains, you know, words to go with the pictures.
I will be pleased to oblige. I'll post the finished version of pages 1 - 3 shortly (that's the same material I posted earlier, but with finished art, and yes... words.)
I start Monday. This will obviously have an impact on my writing, but the funny thing is, it might be a good one. Unemployment is pretty enervating and depressing. I'll have less "free time" now, but I'll probably put it to better use.
Good Triumphs For Once!
The deal is tentative, and has yet to be voted on by the membership, but it looks like the Writer's Guild of America strike is over.
While the agreement they reached with the studios doesn't contain everything the WGA hoped for -- no new contract ever does, really -- the writers stayed strong, and united, and made significant gains.
Congratulations to the members of the WGA!
New Cold Iron Badge Teaser Coming!
At least one person has mentioned wanting to see a Cold Iron Badge sampler that contains, you know, words to go with the pictures.
I will be pleased to oblige. I'll post the finished version of pages 1 - 3 shortly (that's the same material I posted earlier, but with finished art, and yes... words.)
Sunday, November 18, 2007
Behold the Meh
I have a cold, not a bad one, but certainly an annoying one. It's been dragging me down a little and making me feel not very bloggy.
Which is ironic, of course, because if there's one word that sounds like something you should feel like when you have a cold, it's "bloggy."
Despite that, I managed to get the first draft of Chapter 2 of Cold Iron Badge finished earlier today. Then Patrick and I will discuss and revise a bit, and I'll move on to Chapter 3 (while he continues to draw Chapter 1).
This wasn't quite as heroic an accomplishment as I'm implying, since I had originally told Patrick I'd have a draft of Chapter 2 done for last weekend. I nonetheless consider myself awesome.
Awesome.
Which is ironic, of course, because if there's one word that sounds like something you should feel like when you have a cold, it's "bloggy."
Despite that, I managed to get the first draft of Chapter 2 of Cold Iron Badge finished earlier today. Then Patrick and I will discuss and revise a bit, and I'll move on to Chapter 3 (while he continues to draw Chapter 1).
This wasn't quite as heroic an accomplishment as I'm implying, since I had originally told Patrick I'd have a draft of Chapter 2 done for last weekend. I nonetheless consider myself awesome.
Awesome.
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